/ Foreland January 1997
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Comma Seperated Value File | 1996-12-26 | 7.5 KB | 241 rows |
# | Number | Type | Name | Registration Point | Filename |
---|---|---|---|---|---|
1 | 1 | palette | TableTest Palette | (0, 0) | |
2 | 2 | bitmap | Can0000 | (146, 7) | |
3 | 3 | bitmap | Can0001 | (143, 6) | |
4 | 4 | bitmap | Can0002 | (151, 9) | |
5 | 5 | bitmap | Can0003 | (143, 6) | |
6 | 6 | bitmap | Can0004 | (155, 9) | |
7 | 7 | bitmap | Can0005 | (156, 8) | |
8 | 8 | bitmap | Can0006 | (157, 9) | |
9 | 9 | bitmap | Dic0012 | (95, 5) | |
10 | 10 | bitmap | Dic0013 | (89, 13) | |
11 | 11 | bitmap | Dic0014 | (82, 26) | |
12 | 12 | bitmap | Dic0015 | (71, 35) | |
13 | 13 | bitmap | Dic0016 | (54, 36) | |
14 | 14 | bitmap | Dic0017 | (40, 31) | |
15 | 15 | bitmap | Dic0018 | (29, 27) | |
16 | 16 | bitmap | Dic0019 | (18, 21) | |
17 | 17 | bitmap | Dic0020 | (8, 17) | |
18 | 18 | bitmap | Dic0021 | (-1, 14) | |
19 | 19 | bitmap | Dic0022 | (-12, 9) | |
20 | 20 | bitmap | Dic0023 | (-19, 6) | |
21 | 21 | bitmap | Dic0024 | (-23, 3) | |
22 | 22 | bitmap | Dic0025 | (-33, -4) | |
23 | 23 | bitmap | Dic0026 | (-41, -9) | |
24 | 24 | bitmap | Dic0027 | (-29, -13) | |
25 | 25 | bitmap | Dic0028 | (-24, -18) | |
26 | 26 | bitmap | Dic0029 | (-24, -23) | |
27 | 27 | bitmap | Dic0030 | (-28, -29) | |
28 | 28 | bitmap | Table | (154, 75) | |
29 | 29 | bitmap | LOGO | (320, -186) | |
30 | 30 | bitmap | BAR | (224, -196) | |
31 | 31 | bitmap | RETURN | (-199, -209) | |
32 | 32 | bitmap | RETURN HILITE | (-176, -196) | |
33 | 33 | text | Game Rules | (0, 0) | |
34 | 34 | bitmap | Layer 4 | (-24, 127) | |
35 | 35 | bitmap | RULES | (202, -195) | |
36 | 36 | bitmap | RULES HILITE | (203, -196) | |
37 | 37 | bitmap | CONTINUE | (-165, -208) | |
38 | 38 | bitmap | CONTINUE HILITE | (-143, -194) | |
39 | 39 | bitmap | NEW GAME | (8, -194) | |
40 | 40 | script | (0, 0) | ||
41 | 41 | bitmap | NEW GAME HILITE | (9, -194) | |
42 | 42 | script | (0, 0) | ||
43 | 43 | script | (0, 0) | ||
44 | 44 | field | Find Marker | (0, 0) | |
45 | 45 | bitmap | CHANGE | (-157, -208) | |
46 | 46 | bitmap | CHANGE HILITE | (-142, -194) | |
47 | 47 | bitmap | Can0000 | (146, 7) | |
48 | 48 | bitmap | BetBox | (231, -189) | |
49 | 49 | text | Your Bet | (0, 0) | |
50 | 50 | bitmap | Background | (320, 240) | |
51 | 51 | bitmap | Layer 1 | (320, 82) | |
52 | 52 | bitmap | Layer 8 | (320, 51) | |
53 | 53 | bitmap | Layer 2 | (320, 51) | |
54 | 54 | bitmap | Layer 3 | (320, -29) | |
55 | 55 | bitmap | Layer 6 | (320, -55) | |
56 | 56 | bitmap | Layer 5 | (320, -139) | |
57 | 57 | bitmap | Layer 4 | (320, -107) | |
58 | 58 | bitmap | Layer 7 | (40, 189) | |
59 | 59 | bitmap | Layer 9 | (33, 152) | |
60 | 60 | bitmap | Layer 10 | (68, 197) | |
61 | 61 | bitmap | Layer 11 | (80, 228) | |
62 | 62 | bitmap | Layer 12 | (13, 94) | |
63 | 63 | bitmap | Layer 13 | (12, 100) | |
64 | 64 | bitmap | Layer 14 | (10, 127) | |
65 | 65 | text | Text Flash A | (0, 0) | |
66 | 66 | bitmap | Layer 16 | (287, 232) | |
67 | 67 | bitmap | Layer 17 | (285, 140) | |
68 | 68 | bitmap | Layer 18 | (293, 139) | |
69 | 69 | bitmap | Layer 3 | (311, 144) | |
70 | 70 | bitmap | ROLL | (-155, -195) | |
71 | 71 | bitmap | ROLL HILITE | (-156, -194) | |
72 | 72 | script | Button Control | (0, 0) | |
73 | 73 | text | (0, 0) | ||
74 | 74 | bitmap | Background | (320, 240) | |
75 | 75 | bitmap | economic0012 | (264, 43) | |
76 | 76 | text | (0, 0) | ||
77 | 77 | text | (0, 0) | ||
78 | 78 | bitmap | Pumpjcka0006 | (113, 55) | |
79 | 79 | field | Amount Bet | (0, 0) | |
80 | 80 | sound | goldcoXA | (0, 0) | |
81 | 81 | sound | hitnrunb | (0, 0) | |
82 | 82 | script | button Handler | (0, 0) | |
83 | 83 | script | Winning Dice | (0, 0) | |
84 | 84 | script | Wildcat Odds | (0, 0) | |
85 | 85 | script | Winning Parameters | (0, 0) | |
86 | 86 | script | Random Selector | (0, 0) | |
87 | 87 | script | Random Retriever | (0, 0) | |
88 | 88 | script | End of Game | (0, 0) | |
89 | 89 | script | Button Control | (0, 0) | |
90 | 90 | script | Button Handlers | (0, 0) | |
91 | 91 | bitmap | Up123 | (21, 30) | |
92 | 92 | bitmap | Up135 | (21, 29) | |
93 | 93 | bitmap | Up142 | (21, 29) | |
94 | 94 | bitmap | Up154 | (21, 29) | |
95 | 95 | bitmap | Up214 | (20, 30) | |
96 | 96 | bitmap | Up231 | (20, 30) | |
97 | 97 | bitmap | Up246 | (20, 30) | |
98 | 98 | bitmap | Up263 | (20, 30) | |
99 | 99 | bitmap | Up312 | (20, 30) | |
100 | 100 | bitmap | Up326 | (20, 30) | |
101 | 101 | bitmap | Up351 | (20, 30) | |
102 | 102 | bitmap | Up365 | (20, 30) | |
103 | 103 | bitmap | Up415 | (20, 30) | |
104 | 104 | bitmap | Up421 | (20, 30) | |
105 | 105 | bitmap | Up456 | (20, 30) | |
106 | 106 | bitmap | Up462 | (20, 30) | |
107 | 107 | bitmap | Up513 | (20, 30) | |
108 | 108 | bitmap | Up536 | (20, 30) | |
109 | 109 | bitmap | Up541 | (20, 30) | |
110 | 110 | bitmap | Up564 | (20, 30) | |
111 | 111 | bitmap | Up624 | (21, 29) | |
112 | 112 | bitmap | Up632 | (21, 29) | |
113 | 113 | bitmap | Up645 | (21, 29) | |
114 | 114 | bitmap | Up653 | (21, 29) | |
115 | 115 | script | Bet Results | (0, 0) | |
116 | 116 | script | Game Broke | (0, 0) | |
117 | 117 | script | Wildcat Broke | (0, 0) | |
118 | 118 | script | Button HandlersA | (0, 0) | |
119 | 119 | field | Bet Amount | (0, 0) | |
120 | 120 | field | Expected Dice Total | (0, 0) | |
121 | 121 | field | Potential | (0, 0) | |
122 | 122 | field | Results this Throw | (0, 0) | |
123 | 123 | field | Game Cash Position | (0, 0) | |
124 | 124 | field | Dice Throws | (0, 0) | |
125 | 125 | field | Net Reserves Added | (0, 0) | |
126 | 126 | field | Net Cash Increase | (0, 0) | |
127 | 127 | field | Drill Cash Position | (0, 0) | |
128 | 128 | field | Total Reserves Found | (0, 0) | |
129 | 129 | field | Wildcats Drilled | (0, 0) | |
130 | 130 | text | Dice Player Table | (0, 0) | |
131 | 131 | text | Foreland's Table | (0, 0) | |
132 | 132 | script | Fill Tables | (0, 0) | |
133 | 133 | text | Roll Text A | (0, 0) | |
134 | 134 | field | Bet Dice Total | (0, 0) | |
135 | 135 | text | Congratulations | (0, 0) | |
136 | 136 | text | Try Again | (0, 0) | |
137 | 137 | text | Bet Text A | (0, 0) | |
138 | 138 | text | Local Rules | (0, 0) | |
139 | 139 | field | Bet2 | (0, 0) | |
140 | 140 | field | Bet2 hilite | (0, 0) | |
141 | 141 | field | Bet3 | (0, 0) | |
142 | 142 | field | Bet3 hilite | (0, 0) | |
143 | 143 | field | Bet4 | (0, 0) | |
144 | 144 | field | Bet4 hilite | (0, 0) | |
145 | 145 | field | Bet5 | (0, 0) | |
146 | 146 | field | Bet5 hilite | (0, 0) | |
147 | 147 | field | Bet6 | (0, 0) | |
148 | 148 | field | Bet6 hilite | (0, 0) | |
149 | 149 | field | Bet7 | (0, 0) | |
150 | 150 | field | Bet7 hilite | (0, 0) | |
151 | 151 | field | Bet8 | (0, 0) | |
152 | 152 | field | Bet8 hilite | (0, 0) | |
153 | 153 | field | Bet9 | (0, 0) | |
154 | 154 | field | Bet9 hilite | (0, 0) | |
155 | 155 | field | Bet10 | (0, 0) | |
156 | 156 | field | Bet10 hilite | (0, 0) | |
157 | 157 | field | Bet11 | (0, 0) | |
158 | 158 | field | Bet11 hilite | (0, 0) | |
159 | 159 | field | Bet12 | (0, 0) | |
160 | 160 | field | Bet12 hilite | (0, 0) | |
161 | 161 | field | BetX hilite | (0, 0) | |
162 | 162 | field | Pot2 | (0, 0) | |
163 | 163 | field | Pot3 | (0, 0) | |
164 | 164 | field | Pot4 | (0, 0) | |
165 | 165 | field | Pot5 | (0, 0) | |
166 | 166 | field | Pot6 | (0, 0) | |
167 | 167 | field | Pot7 | (0, 0) | |
168 | 168 | field | Pot8 | (0, 0) | |
169 | 169 | field | Pot9 | (0, 0) | |
170 | 170 | field | Pot10 | (0, 0) | |
171 | 171 | field | Pot11 | (0, 0) | |
172 | 172 | field | Pot12 | (0, 0) | |
173 | 173 | field | PotentialX | (0, 0) | |
174 | 174 | text | Bet TextB | (0, 0) | |
175 | 175 | script | Bet Hiliting | (0, 0) | |
176 | 176 | script | Random Wins | (0, 0) | |
177 | 177 | text | Foreland Broke | (0, 0) | |
178 | 178 | text | Player Broke | (0, 0) | |
179 | 179 | script | (0, 0) | ||
180 | 180 | script | (0, 0) | ||
181 | 181 | bitmap | BOX | (311, 156) | |
182 | 182 | bitmap | END | (86, -203) | |
183 | 183 | bitmap | END HILITE | (87, -200) | |
184 | 184 | bitmap | ROLL DICE | (-166, -209) | |
185 | 185 | bitmap | ROLL DICE HILITE | (-157, -202) | |
186 | 186 | script | Button Control A | (0, 0) | |
187 | 187 | field | Multi2 | (0, 0) | |
188 | 188 | field | Multi3 | (0, 0) | |
189 | 189 | field | Multi4 | (0, 0) | |
190 | 190 | field | Multi5 | (0, 0) | |
191 | 191 | field | Multi6 | (0, 0) | |
192 | 192 | field | Multi7 | (0, 0) | |
193 | 193 | field | Multi8 | (0, 0) | |
194 | 194 | field | Multi9 | (0, 0) | |
195 | 195 | field | Multi10 | (0, 0) | |
196 | 196 | field | Multi11 | (0, 0) | |
197 | 197 | field | Multi12 | (0, 0) | |
198 | 198 | script | BetA Rollover | (0, 0) | |
199 | 199 | script | BetB Rollover | (0, 0) | |
200 | 200 | script | Button HandlersB | (0, 0) | |
201 | 201 | script | (0, 0) | ||
202 | 202 | bitmap | EXIT | (104, -195) | |
203 | 203 | bitmap | EXIT HILITE | (106, -196) | |
204 | 204 | bitmap | MENU | (214, -201) | |
205 | 205 | bitmap | MENU hilite | (217, -206) | |
206 | 206 | bitmap | GLOSS | (-97, -209) | |
207 | 207 | bitmap | GLOSS hilite | (-88, -206) | |
208 | 208 | bitmap | Pumpjcka0001 | (113, 59) | |
209 | 209 | bitmap | Pumpjcka0002 | (112, 57) | |
210 | 210 | bitmap | Pumpjcka0003 | (113, 69) | |
211 | 211 | bitmap | Pumpjcka0004 | (113, 65) | |
212 | 212 | bitmap | Pumpjcka0005 | (112, 58) | |
213 | 213 | bitmap | Pumpjcka0006 | (112, 55) | |
214 | 214 | bitmap | Pumpjcka0007 | (112, 71) | |
215 | 215 | bitmap | Pumpjcka0008 | (112, 82) | |
216 | 216 | bitmap | Pumpjcka0009 | (112, 93) | |
217 | 217 | bitmap | Pumpjcka0010 | (112, 93) | |
218 | 218 | bitmap | Pumpjcka0011 | (112, 90) | |
219 | 219 | bitmap | Pumpjcka0012 | (112, 87) | |
220 | 220 | bitmap | Pumpjcka0013 | (112, 84) | |
221 | 221 | bitmap | Pumpjcka0014 | (112, 79) | |
222 | 222 | bitmap | Pumpjcka0015 | (112, 71) | |
223 | 223 | script | (0, 0) | ||
224 | 224 | script | (0, 0) | ||
225 | 225 | script | (0, 0) | ||
226 | 226 | script | (0, 0) | ||
227 | 227 | text | (0, 0) | ||
228 | 233 | script | Drill Start | (0, 0) | |
229 | 234 | script | Dry DrillA | (0, 0) | |
230 | 235 | script | Dry DrillB | (0, 0) | |
231 | 236 | script | Dry DrillC | (0, 0) | |
232 | 237 | script | Dry DrillD | (0, 0) | |
233 | 238 | script | Dry DrillE | (0, 0) | |
234 | 239 | script | Dry DrillF | (0, 0) | |
235 | 240 | script | (0, 0) | ||
236 | 241 | script | (0, 0) | ||
237 | 242 | script | (0, 0) | ||
238 | 243 | script | (0, 0) | ||
239 | 244 | script | (0, 0) | ||
240 | 245 | script | (0, 0) |